Stories


“What in the seven hells…”
– The people of Nestor, watching the PCs

Welcome sage, to the Library of Senethor.
Within these iron doors you will find all surviving histories and records of past adventures, wars, card games and conniving.

Fondly remembered, are these notes, and as such should perhaps not be considered “canon”, more so instead as memories transcribed to page by hands of bias.

Early Imperial Era
1131 – 1166 NR*

or, Era of Lights Awakening,
or, The Rise and Fall of Karandar,
or, The Return of the Vord,
or, Birth of the Rat.

Adelaide – 2012-2018

Xenth and the Tome of Secrets – 1131 NR


The Temple of Elemental Evil, with some fun quirks.
One on One game for Kaitlin’s first games.

Session Recap – Xenth and the Tome of Secrets – 1131-1136 NR

The Erford Campaign – 1154 NR
The Imperial Campaign – 1154 NR


The story that follows the creation of the Nestorian Empire and the Second Forging of Chaos, both pivotal moments in history.

These stories were told from a focused view around the efforts of several people that will one day become folk heroes and gods to the people of these lands, with several one-shots showing the perspective of events elsewhere.

Season 1

Session Recap – Imperial Campaign #1 – Antaract Goblins – 1154 NR
Session Recap – Imperial Campaign #2 – Hunted – 1154 NR
Session Recap – Imperial Campaign #3 – The Fall of Santhur – 1154 NR

Missive – Imperial Campaign #1
Session Recap – Imperial Campaign #4 – Tabalian – 1154 NR
Session Recap – Imperial Campaign #5 – Road to Skyshaft – 1154 NR

Missive – Imperial Campaign #2
Newspaper – Imperial Campaign #1
Session Recap – Imperial Campaign #6 – Timble Scouting – 1154 NR
Session Recap – Imperial Campaign #7 – Entering Skyshaft – 1154 NR

Session Recap – One Shot – Freeing Terranc of the Dawn – 1154 NR
Session Recap – One Shot – The Bard of Santhur – 1154 NR

Season 3
Session Recap – Imperial Campaign – Battle for Dr’Áng – 1156 NR
Session Recap – Imperial Campaign – Escape from Dr’Áng – 1156 NR
Session Recap – Imperial Campaign – The Halls of the Fallen – 1156 NR
Session Recap – Imperial Campaign – The Siege of Mare – 1157 NR

Season 4
TBC – The Second Forging of Chaos
Seassion Recap – Imperial Campaign Finale



Era of Elementals
1210 – 1226 NR

or, Rebirth of the Elder Flame
or, Rousing the Rushing Cold
or, End of the Early Imperial Era

Tassie/Online – 2018-2022

The Thassian War & The Liberation of Shaddar – 1210 NR

2018-2020 Sessions – Not recorded in an uploadable format.

The DwimmerHome Campaign – 1212 NR

Our first recorded sessions, there are some technical issues for the first 5-6 or so.
Podcasters, we are not.

Session #1 – Entering the Mountain Home
Session #2 – The Upper Hamlet
Session #3 – Upper Hamlet, cont.
Session #4 – Yet more… Upper Hamlet
Session #5 – The Rock Trolls
Session #6 – The Liferoot
Session #7 – Archive of Senethor
Session #8 – The Forge
Session #9 – The Nest

The Wold Campaign – 1215 NR

An unfinished campaign, as our DM decided he wanted to do ‘an depression’ instead of playing.

Session #1 – Meet and Greet
Session #2 – Heading North
Session #3 – Thunderhoof Pass
Session #4 – Into the Wold

Antaract Adventure – 1226 NR

Some ten years after the detonation of Dwimmerhome, we join young Parallax as he discovers a series of dungeons underneath the ever dangerous Antaract Plains.

Session Recap #0- Greetings and Well Met
Session Recap – Antaract Adventure #1 – Gardeners, Gardens and Guards.
Session Recap – Antaract Adventure #2 – Back to the Surface
Session Recap – Antaract Adventure #3 – The Road to Rizden
Session Recap – Antaract Adventure #4 – A Day in Rizden
Session Recap – Antaract Adventure #5 – Traveling to Xenth’s